3.4.2.0B Changelog
This Sunday update has been applied to the US server. It includes a handful of bug fixes and one balance change.
BUG FIXES
> Fixed the Dragon Hunter’s description claiming the bind to detonate rockets is altfire, when it is actually special-fire
> Fixed the Pseudonailgun’s description still claiming it has “-40% reserve ammo”
> Correctly addressed the Melf’s Magic Poison error mentioned in the previous patch (I promise)
> Fixed the Backscatter still having “Silent kills from behind”
> Fixed the changes to the Victor-Ion from patch 3.4.1.1 not being present
> These changes would be reducing ammo from 12 to 6, increasing ammo regained on backstab from 2 to 6, increasing ammo regained on shots vs players from 1 to 2, and increasing ammo regained on succesful building destructions from 1 to 2.
> Craft Co. (Custom Changes)
> Victor-Ion
- Reduced ammo regained when shooting buildings from 2 to 1
> You will neither gain nor lose ammo on successful shots versus buildings.