3.3.9.14 Changelog
This Friday update has been applied to both the US and EU servers. It includes some tweaks to the class limits and available weapons.
General
> Class Limits
> Heavy class limit per team reduced from 3 to 2
> We were having extensive issues with 3 Heavy players stomping payload matches. While we understand that limiting the amount of heavies in a match is a band-aid solution, we can’t afford for the server to be emptied out due to frustrated players leaving while we continue working on a more permanent resolution.
BALANCE CHANGES
> Craft Co. (Custom Changes)
> Bio Breaker
+ Re-added to the game
> We believe we have resolved the lag generated by this weapon, and will be keeping a close watch on server stability following its re-introduction.
> Interfector and Lancer
- Removed temporarily
> These weapons are unintentionally not being affected by the Crossbow’s inherent reversed falloff and holstered reload.
3.3.9.13 Changelog
This Friday update has been applied to both the US and EU servers. It includes a few bug fixes as well as the unfortunate removal of a bugged weapon.
Bug fixes
> Fixed the Manmelter, Geneva Protokill, and Cosmic Cuisine removing self-inflicted Marked-For-Death effects
BALANCE CHANGES
> Craft Co. (Custom Changes)
> Booster Shot
- Temporarily removed
> This weapon has an exploit when paired with another weapon, and will be re-added when this exploit is resolved.
3.3.9.12 Changelog
This Thursday update has been applied to both the US and EU servers. It includes two bug fixes for Sniper as well as an update to the servers’ map rotation for Christmas.
Bug fixes
> Fixed Sniper Rifles dealing inconsistent damage
> Fixed Huntsman doing more damage due to the 12/17/21 official update
General
> Added cp_altitude, pl_breadspace, and koth_cascade to the servers’ map rotation from the Official Smissmas 2021 Update
> Added pl_chilly, ctf_doublecross_snowy, and pl_coal_event to the Smissmas map rotation from the Official Smissmas 2021 Update