3.4.2.3 Scream Fortress Changelog
This Tuesday update has been applied to the US server. It includes a belated switch to the Scream Fortress rotation! The Scream Fortress rotation will last until November 20th!
General
> Added pd_circus, cp_darkmarsh, tow_dynamite, cp_freaky_fair, and koth_toxic from Scream Fortress 2024 to the Scream Fortress map rotation!
> Custom weapons should, for the most part, work as expected with the upgrades in Freaky Fair!
> As Circus uses portals to travel between spawn and the actual map space, bots will not know how to leave spawn on this map, even with a navigation mesh. Avoid the map at low playercounts.
> Added Zombie Infection (zi_blazehattan, zi_atoll, zi_devastation, zi_murky, zi_sanitarium, and zi_woods) to the Scream Fortress map rotation!
> The interactions between custom weapons and this mode are untested, but in the spirit of spooky fun, we’re going to try it out during Scream Fortress, anyway!
> Bots have no idea where to go without an objective or how to play as zombies, so try to avoid Zombie Infection at low playercounts.