3.4.0.1 Changelog
This Saturday update has been applied to both the US and EU servers. It includes a handful of emergency fixes following the recent major update that we felt couldn’t wait until the next planned patch.
BUG FIXES
> Fixed the Natasha’s damage and bullets per shot still not being changed
> These stats weren't properly applied with the update, sorry about that!
> Fixed the Bio-Breaker’s model and sound effects being absent
> Fixed the Bio-Breaker’s charge not functioning
> Fixed the Dalokohs Bar not consuming meter on use with full health
> Thanks to Lucky Lugia for providing this timely fix!
> Fixed lifesteal on the Sub-Sandvich and Vanguard not functioning
> Fixed the Interfector and Lancer dealing lower damage than intended
> We're still working on fixing their passive reload and inversed falloff issue
> Fixed the Booster Shot description not listing its inability to deploy without a patient
> Fixed the Explosive Entry not damaging the user
BALANCE CHANGES
> Re-enabled a plugin to slay players who enter the enemy spawn mid-round
> This is to prevent Tiki Tonic abuse in fringe cases where Scout was small enough to get through spawn doors on certain maps.
> Mann Co. (Vanilla Changes)
> Bonk! Atomic Punch
= Reverted all stats to vanilla
> We are trying to determine what particular files are causing the current server lag by removing certain ones and checking for any difference!
Thank you to everyone who has been valiantly reporting bugs within our Discord following this huge update! The amount of changes were a huge hassle to get out perfectly so we’re grateful for all the help everyone is providing!
To report any bug you may find on the server you can join our Discord and make a report in the
#support-forums!